Card đồ họa GIGABYTE GeForce GTX 1650 D6 WINDFORCE OC 4G
Chipset
GeForce® GTX 1650
Core Clock
1710 MHz (Reference Card: 1590 MHz)
CUDA® Cores
896
Memory Clock
12000 MHz
Memory Size
4 GB
Memory Type
GDDR6
Memory Bus
128 bit
Memory Bandwidth (GB/sec)
192 GB/s
Card Bus
PCI-E 3.0 x 16
Digital max resolution
7680x4320@60Hz
Multi-view
3
Card size
L=191 W=112 H=36 mm
PCB Form
ATX
DirectX
12
OpenGL
4.6
Power requirement
300W
Power Connectors
6 pin*1
Output
DisplayPort 1.4 *1
HDMI 2.0b *1
DVI-D *1
SLI support
No
Accessories
Quick guide
* The entire materials provided herein are for reference only. GIGABYTE reserves the right to modify or revise the content at anytime without prior notice.
* Advertised performance is based on maximum theoretical interface values from respective Chipset vendors or organization who defined the interface specification. Actual performance may vary by system configuration.
* All trademarks and logos are the properties of their respective holders.
* Due to standard PC architecture, a certain amount of memory is reserved for system usage and therefore the actual memory size is less than the stated amount.
Card đồ họa GIGABYTE GeForce GTX 1650 D6 WINDFORCE OC 4G
Chipset
GeForce® GTX 1650
Core Clock
1710 MHz (Reference Card: 1590 MHz)
CUDA® Cores
896
Memory Clock
12000 MHz
Memory Size
4 GB
Memory Type
GDDR6
Memory Bus
128 bit
Memory Bandwidth (GB/sec)
192 GB/s
Card Bus
PCI-E 3.0 x 16
Digital max resolution
7680x4320@60Hz
Multi-view
3
Card size
L=191 W=112 H=36 mm
PCB Form
ATX
DirectX
12
OpenGL
4.6
Power requirement
300W
Power Connectors
6 pin*1
Output
DisplayPort 1.4 *1
HDMI 2.0b *1
DVI-D *1
SLI support
No
Accessories
Quick guide
* The entire materials provided herein are for reference only. GIGABYTE reserves the right to modify or revise the content at anytime without prior notice.
* Advertised performance is based on maximum theoretical interface values from respective Chipset vendors or organization who defined the interface specification. Actual performance may vary by system configuration.
* All trademarks and logos are the properties of their respective holders.
* Due to standard PC architecture, a certain amount of memory is reserved for system usage and therefore the actual memory size is less than the stated amount.